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      « Google Challenging Wireless Rules | Home | Quest Atlantis in North Carolina Schools »

      Brains at Play

      By bpace | August 16, 2007

      Reading David Warlick’s August 15, 2007 post, in which he asks, “How can (we) encourage brains at play in our classrooms?, reminds me of the old adage I’ve heard before from golf coaches and chess club sponsors that goes something like this…

      “Any kid who deeply learns to play golf/chess will never ever think of himself or herself as not smart.”  Every time I’ve ever heard this statement I’ve thought that it probably holds true in a lot of cases - and that I was glad I at least learned how to play (let’s not talk about my golf game right now) chess.  There is something about learning (and especially becoming pretty good at) a game that requires a great deal of skill that boosts self esteem.

      One of the things pointed out in David’s post is that video games are one of the few areas of technology that continue to grow more complex and sophisticated over time and not vice versa.  Can our perceptions ever allow us to think a video game as elegant and sophisticated as chess?

      Will World of Warcraft be around long enough to be the chess of future generations?

      Will it be something like Quest Atlantis?

      Club sign ups today:  FBLA, Jr. Civitans, Interact, World of Warcraft, Tabula Digita…  hmmm!

      Topics: Technology Planning, Visual Learners, education |

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